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Rainbow Six Siege : Chimera//Outbreak

During Operation Chimera//Outbreak,I was in charge of the whole destruction process and modeling.
I was tasked to model/add destruction on everything that needed to be breakable,including assets,floor,wall,ceiling etc.
This was a really challenging operation since almost everything had to be destructible because of the AI,it was allowing them to move freely and destroy everything in their paths.
Here's just a couple screenshots to illustrate what I did during this operation at Ubisoft Montreal.
*Sadly I wasn't able to show before/after destruction screenshot so here's some beauty shot instead,just imagine them destroyed!*

Vincent monfette junkyard91
Vincent monfette junkyard03
Vincent monfette resort03
Vincent monfette junkyard02
Vincent monfette resort04
Vincent monfette resort05
Vincent monfette hospital01
Vincent monfette hospital02
Vincent monfette resort02
Vincent monfette resort01
Vincent monfette chair

Some props I modeled,textures and made destructible

Vincent monfette sidetable

Some props I modeled,textures and made destructible

Vincent monfette bench

Some props I modeled,textures and made destructible